Zones & Biomes of Orbis
Explore the four elemental zones of planet Orbis β each with unique biomes, creatures, factions and resources.
Emerald Wilds
Earth (Gaia)
Difficulty
ββββThe starting zone β the best place to learn the game mechanics. Wide meadows, dense forests, swamps, prairies, and rocky outcrops. The safest zone on Orbis, populated by friendly Kweebec villages alongside the hostile Trork tribes.
Sub-Biomes
Wildlife
Enemies & Factions
Ores & Resources
Common
Rare
Trees & Flora
Howling Sands
Wind (Air)
Difficulty
ββββA harsh desert landscape of sand dunes, rocky plateaus, canyons, oases and savannas. Ancient ruins of lost civilisations are scattered throughout. Requires preparation before visiting.
Zone Boss
Sub-Biomes
Wildlife
Enemies & Factions
Ores & Resources
Common
Rare
Trees & Flora
Whisperfrost Frontiers
Water (Ice)
Difficulty
ββββA frozen tundra of snow, glaciers, mountains and deep caves. Regular blizzards pose a dangerous natural hazard. Outlander villages on the surface can serve as player bases.
Sub-Biomes
Wildlife
Enemies & Factions
Ores & Resources
Common
Rare
Trees & Flora
Devastated Lands
Fire
Difficulty
ββββA volcanic endgame zone where the surface is destroyed by lava, ash and molten rock. Hidden secret: beneath the scorched surface lie lush underground jungles with dinosaurs and subterranean lakes.
Zone Boss
Sub-Biomes
Wildlife
Enemies & Factions
Ores & Resources
Common
Rare
Trees & Flora
The Ocean
Described by the developers as "a zone unto itself". The oceans of Orbis are vast and contain everything from shallow reef systems to crushing deep-water trenches.
Sub-Biomes
Wildlife
πΊοΈ Recommended Progression
Follow the natural difficulty curve of Orbis. Start in the Emerald Wilds and work your way through each zone.
πΊοΈ Explore the Interactive World Map
Navigate the world of Orbis visually β click zones to see creatures, resources and secrets at a glance.